Holy Water - 2004 (Wooden)
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When used to make a successful ranged combat attack (slid as weapon on the combat board), this alchemical weapon deals up to 6 points of damage–but only to undead monsters. Though it is not stated on the token, the thrower need only hit AC 15 or higher. If the attack misses (hits AC 14 or lower) or of the target is not undead, Holy Water deals no damage. It is usable only once, whether the attack succeeds or misses.
Like all alchemical weapons, this item will deal double damage if the attacker scores a “natural 20” on its attack slide. But unlike thrown physical weapons (dagger, spear, etc.), alchemical weapon damage is not increased by the attacker’s Strength score.
Note: The older (“woody”) versions of this token cause exactly 4 damage if the attack is successful.
Text On Token: Acts like acid to undead only