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Mountain Dwarf Mitts - 2012 (Platinum)

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Grants immunity to the weapon drop chance caused by fighting in a Cold Climate

Cold Climate Weapon Drop: When fighting in a Cold Climate, if any weapon slide winds up outside the unmodified 11-20 areas on the combat board, those characters have dropped their weapons (an automatic miss) due to the numbness of their cold hands. It will take them one round to regain the use of any weapon as well as their hands, so any slide of 1-10 means that particular attack automatically misses and the character loses the next round’s action. (E.g., if a weapon is dropped in round 1, that character can’t attack until round 3 because that character must spend round 2 retrieving the weapon and warming their hands.) Monks fighting open-handed (flurry of blows) are immune to this effect, but if they use a non-bracer weapon they will be vulnerable. Affected characters cannot attack, cast spells, or take any other actions besides warming their hands. It can be negated by any magical protection that reduces Cold damage. For a full list of items which will negate this effect, see the 2012 Quick Token Reference.

This item is part of the Mountain Dwarf Set.
When all three items are worn, all Cold damage inflicted upon the character is reduced by 1.

  • Mountain Dwarf Armor
  • Mountain Dwarf Boots
  • Mountain Dwarf Mitts

Text On Token: Immune to weapon drop chance caused by Cold Climate

Official True Dungeon Token Database Listing

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