Ring of Sanctuary - 2008 (Gold)
If you have any questions, please fill out the form and I'll get back to you as soon as possible. If you are unable to find a specific token or accessory on the site, please let me know and I'll do my best to find it for you.
If you find a token available on another site for a cheaper price, let me know and I'll match all reasonable requests.
To attack the wearer, the monster must succeed on a DC 12 Will saving throw. If the monster passes the check, the player is attacked normally–otherwise, the monster will chose another target. The effect only works if there is more than one party member left. If the wearer is the only character left alive the monster will attack normally. In addition, if the wearer performs a hostile action (attacks, casts a damage-inflicting spell, or casts a spell requiring the monster to make a saving throw) against the monster, all effects of the ring are negated for the rest of that combat.
Once the monster succeeds on the saving throw, it is free to attack that character for the remainder of combat. I.e., it doesn’t have to roll a saving throw every round.
Text On Token: Attacker must make Will DC-12 save to attack wearer