Consignment
Orb of Might - 2010 (Gold) - C37
Note: This is a Consignment Token (hence the C37), which means a True Dungeon adventurer is selling it through Trent Tokens. But as with all Trent Tokens products, once you've made your purchase, you'll receive a tracking number and your token will be promptly mailed to you!
Adds +2 Strength (thus adding +1 To Hit in melee and +1 Damage with melee weapons) if equipped in the melee offhand slot. Though all classes can equip it to gain the Strength bonus, monks and rangers are the only classes that can use it as an offhand melee weapon.
This item is no longer equippable in the ranged offhand slot. It can only be equipped in the melee offhand slot.
Because Orb of Might is a flurry of blows compatible weapon, monks may wield an Orb of Might as their offhand weapon when making a flurry of blows attack. However, if a monk equips a weapon that is not flurry of blows compatible–including a Scepter of Might–with the Orb of Might, only the mainhand hand-held weapon may be used to make an attack. Therefore, anytime monks attack with a melee weapon that is flurry of blows incompatible, they only make one attack slide per round.
An Orb of Might is non-metallic.
This item is part of the Might Sets.
Might Trio
When three items are equipped, the character gains +1 level.
Might Quartet
When four items are equipped, in addition to the Trio bonus, the character’s melee attacks do +2 Damage (for a total of +1 level and +2 Damage)
Might Quintet
When five items are equipped, in addition to the Trio & Quartet bonuses, the character’s melee attacks do +2 Damage (for a total of +1 level and +4 Damage)
- Boots of Might
- Crown of Might
- Girdle of Might
- Orb of Might
- +2 Scepter of Might
Note 1: “Mighty” bows or slings do not qualify as a “Might” set item.
Note 2: +level effects do not stack.
Text On Token: +2 STR when held in off-hand, but only Monk & Ranger can use as weapon
Official True Dungeon Token Database Listing